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Done More Easily Distinguished Visuals for Combat Button Selection

Zivix

Rookie
Joined
Jul 20, 2019
Messages
3
Hey there! I noticed that in combat it is sometimes difficult to tell which button is selected. I was wondering if the selected button could be adjusted to have an ever so slightly larger variance between the min and max size when it's selected, or if there could be a more clear visual distinction that makes it apparent that a specific button is selected

This feels especially true when the run and item buttons are selected, as the current variance between the min and max size feels quite small.
 

YaW

Game Director
Staff member
Joined
Oct 20, 2018
Messages
367
This has been suggested already but I can't seem to find the other topics so we'll keep this one and tag is as planned.
 

Zivix

Rookie
Joined
Jul 20, 2019
Messages
3
This has been suggested already but I can't seem to find the other topics so we'll keep this one and tag is as planned.
Thank you! I was unable to find any other topics with the suggestion, which is why I made the post. Sorry for repeating a previous suggestion nonetheless!
 

swooshdutch

Rookie
Joined
Aug 28, 2019
Messages
3
i completly agree with this, i always play with controller and the visual feedback is a bit lackluster, i like what has been suggested by OP, my personal preferance would be fully changed color on selected button and make it pop up a little.
 
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