Just in general, but I think some of the battle dialogue would look a lot better with punctuation.
Like, uh, when you win, maybe: You got x pansuns!
Right now, it just cuts off. Not sure if that's intentional. The same thing goes for status effects wearing off, too.
EDIT: This also applies for environment pickups. It feels like whatever narration is there is just "cutting off" because there's no punctuation.
''Ah, free again! What were those thugs up to I wonder... Well, I'll see you back at the dojo, ***. Take care!''
''Ah, free again! I wonder what those thugs were up to... Well, I'll see you back at the dojo, ***. Take care!''
Less of a typo - but when you try to do an attack like "Kick" or "Peck" it will say "Kick has failed." should probably be "Kick has missed"
Also when you try to run away - you can get "Fails to run away" followed by "Successfully runs away" - should probably just have one prompt.
These two NPCs give the same post-battle dialogue...
patch 0.2.3 they still have the same dialogue with the same name, which makes no sense here.
patch 0.2.4 still only Galeazzo talking, "I wasn't supposed to lose" sounds like you only fought 1 person. Bumped